Sculpture Project
We have been assigned a project to design our own faces to look like a zombie version. This will involve us having our photo's taken, then we will convert to Photoshop and edit our faces with burn and dodge tools whilst blending cutouts of zombie images from the internet. Once this is done, we will be transferring to a clay type material and creating a physical model from the zombie reference picture we made on Photoshop. Once this is completed, we shall be using the refence picture, and our physical model to create another head model on a program called ZBrush.
The Camera and Photoshop
So we have had all of our pictures taken and this is what mine turned out to be...
Front |
Side |
Perspective |
This is the start of my editing. I have began to make a rough blend of deep bags under my eyes and some markings on my face. I have also toned down the enture colour depth to give all of my skin a more undead grey colour.
I have edited the colour again to make myself whiter, I have also blended the pictures I added, whilst the addition of my neck piece. Now the eye looks more appropriate and the side of my face has been blended to look like dirt, or possibly scratches to the face.
These are some quick adjustments I made. the neck and the eye looked a little flat, so I adjusted the colours and contrast to give it a slight bump map to bring out the details in the eye arch and also in the neck foldings.
Coming on to the end, I edited my eye to be bigger and my pupil to be extremely dilated. I also splashed in some quick red lines to make my eye look as though it had become blood shot.
Creating a quick change from merging all of the images together and then adjusting it to black and white, I have a greyscale image of my zombie self and I can now make the final adjustment of bump mapping the final product and I can say that I am finished with the Photoshop stage.
The Final Piece. |
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